Stanza: Can we use new technologies to imagine a world where we are liberated and empowered…

May 3, 2012 No comments »

An interview with Rob van Kranenburg of the Internet Of Things

RvK: Stanza, you were among the first internet artists. What would you say is the most important philosophical step (if we can think in terms of ‘progress’, or ‘going somewhere’) that you have taken in this period? “In the last twenty years there has been a significant shift in audio visual artists’ practise from linear expressions, to interactive (user controlled) mediations, to generative (evolving) and then network-based (real time) systems. Online, this space  also expands the whole notion of the artist’s studio.  My focus is on the things that change, the flow, the data that describes our experience of the city as space. Data from all sides in systems that can be mediated by all, with varying visualizations communicated over the internet and represented onto different display systems.

There are many  theoretical aspects to my work, but primarily I am a practice-based artist……in other words I make stuff.

My work has covered experiments in these areas and traced a shift in practise from modernist approaches of asset gathering (linear construction) to arrangements of datasets in fixed lists or databases (interactivity) to new approaches of mining information across networks in real time.( generative and real time systems)……culling data off CCTV networks, making visualizations of cities from my wireless sensor networks.”

RvK: How do feel about the current actualizations of the ‘in between’ space that you felt, saw or heard coming some time ago?

“I believe there is a new social space that exists in between these independent networks. Future cities will be merged into real time connected up data cities.  A connection of networks of real time information flows. The results created will lead mashed up cities and real time performative city experiences.  This conclusion although led from my earlier trails using wireless sensors in a project called Sensity.

I am interested in how this shared data space can overlap creating a new space in between which only two nodes or spaces share. For example in one of my artistic experiments I have  merged collected data from various real time cities to visualise this new space, the space where the cities overlap and which allude to a new architectural and urban virtual space. Uses of such information might allow rich new interpretative visualisations about the way our world is built, used, and designed.

The resulting artworks represent the real time conditions of the city.  Works like “Sensity”, create real time interpretations of social spaces that inform the world (online), and hopefully create new meaningful experiences allowing critical reflection on the real time city and the social political undercurrent embedded in the search for the real time city.

This might also allow for a greater community of interpreters and beneficiaries to see, and to come to their own understandings arising from this data about our socially-networked environment.  (as the data in these projects is open via XML)

Underpinning these artworks and research, are a whole series of potential problems about observation, surveillance, and the ethics of the control space.  Imagine walking out the door, and knowing every single action, movement, sound, micro movement, pulse, and thread of information is being tracked, monitored, stored, analyzed, interpreted and logged.

The world we will live in seems to be a much bigger brother than the Orwellian vision, it’s the mother of big brother.

Can we use new technologies to imagine a world where we are liberated and empowered, where finally all of the technology becomes more than gimmick and starts to actually work for us or are these technologies going to control up, separate us, divide us, create more borders. Will the securitization of city space create digital borders that monitor our movement and charge us for our own micro movements inside the system?”

RvK: The data is the medium, you state. Can you explain this a little bit?

“Just  that… the data is the medium of the age….”

RVK: Can you find connections to the FB generation? Do you want to?

“It has a useful API as do all these new big sites; however there are restrictions entering the domains and boundaries of others especially when they  try to cross over and get monitised.”

RvK: The key  (or one of the keys) is  the granularity of input for these ’smart’ systems. How do you see this?

“Yes, small unit blocks, simplified then re built , re-cored re-formed into an understanding that can re-communicate the complexity of the larger system. Strip the city down and re- configure it as a real-time visualization and plug it into other cities.”.

RvK: Your work is filled with wonder? Do you feel that this wonder is facilitated somehow in what is now termed Internet of Things?

“I have tried to encompass this “wonder” about real time connectivity and networked space  in my  latest three works, they are about the “internet of things”, but equally  they  are about real  time experiences of the environment and the spaces that change around us.”

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The Central City in Madrid May 2012

May 1, 2012 No comments »

The Central City gets dusted down by Stanza  for Vida Retrospective in Madrid from May 8th for six months. Hundreds of sections of this art labyrinth will be exhibited on 15 touch screens built into towers blocks as a large scale interactive installation (see below). Stanza will be showing all the Central City projects and sub projects. It’s a labyrinth, a “city” of interactive artworks themed around the life of the city and using patterns maps and city data.

Stanza Installation The Central City

Stanza Installation The Central City (Set up in Progress)

Stanza Installation The Central City

Stanza Installation The Central City (Set up in Progress)

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Stanza Vida Retrospective Madrid. The Central City Exhibition

April 13, 2012 No comments »

Works for Premios VIDA The Central City by Stanza 1997 – 2004

The installation includes these titles.

Central City.   1997 +  Inner City I.  2001 + Inner City II. 2001  +Beautifull Maps.  2004  + Biocities. 2003  + Codified. 2003  + Nanocities. 2003  + Diversity  I. 2003  + Diversity  II Pillars Of  Truth. 2003  + Elasticity. 2003  + Spider Maps. 2004

The Central City gets dusted down by Stanza  for Vida Retrospective in Madrid from May 8th for six months. Hundreds of sections of this art labyrinth will be exhibited on 15 touch screens built into towers blocks as a large scale interactive installation (see below). Stanza will be showing all the Central City projects and sub projects. It’s a labyrinth, a “city” of interactive artworks themed around the life of the city and using patterns maps and city data.

The Centrtal City for Madrid Vida

The Central City for Madrid Vida

The Central City has the following sub titles and artworks ( like chapters in a book) :-universa constructor videotron megalopotron univercity smallworlds textourama elevator maputor proser city central citoxity fostexity textus sounder randomizer cuboid matrixity advercity fibrinet.

‘The Central City ‘, is an audio visual, interactive, internet art, experience. The central city consists of text pieces, embedded sounds, all made for the internet.  The city becomes an organic network of grids and diagrams, juxtaposing urban sights and sounds. An online internet specific art project I wanted to develop analogies for the organic identity of the city as an urban community and make links with electronic networks and virtual communities. This organic interplay is contrasted with man made structures, as well as patterns and forms of urban design. The online spaces are for dreaming, thinking, meditating and transience.  http://www.stanza.co.uk/centralcity/index.html

Inner City . Different sections inside include:- virosity. artitexture. blackstar. complicity. cuboxis. intoxcity. megalopolis. misterium. modernista. ecumenopolis. motorate. organicity. phyletcity. revolver. utopias.

The idea is to go deeper into analogies for the organic identity of the city. The micro city becomes an organic networks of grids and diagrams.The form and content of this work is a visual world of the city and its structure. Networks of information technology are contrasted with organic networks and city networks. The project fuses the sounds of specific places.The sounds of language impose a rhythm that the visual narrative can interact with. The city codes itself up into a growing patterns and images based on algorithmic patterns. The digital city experience. http://www.stanza.co.uk/inner/index.html

Biocities.

Inspired by the idea of the city being a coded entity. These “paintings” map out city emergent city spaces. Each one in the series has different behaviours which change the sounds over time or generate and evolve new images, ie shapes and colours. The city experience is a web of connected networks and multi layered threaded paths that condition us to the emotional state of the city space. In essence, the city fabric is a giant multi user multi data sphere. The patterns we make, the forces we weave, are all being networked into retrievable data structures that can be re-imagined and sourced for information. These patterns all disclose new ways of seeing the world. There are 24 artworks in the series built into a unique software system. They are available as a touch screen edition for exhibition.

http://www.stanza.co.uk/biocities/index.html

Codified

This artwork is inspired by the idea of an emergent data city. As we walk about, the patterns we make via phones and gps systems leave traces and memories of the places we have visited. This artwork tries to re-create those patterns as abstracted movements captured over time. The end results, the outputs, are ‘maps’. “Codified” creates patterned maps actioned by the interpretation of the code. http://www.stanza.co.uk/codefied/index.html

Beautiful Maps

Small scale events and objects have affect within systems. These code structures create patterns on the nano scale making generative paintings that look like maps and cities. This custom made software makes millions of maps.

http://www.stanza.co.uk/beautiful_maps/index.html

Stanza Towers 2004 from Diversity

Stanza Towers 2004 from Diversity

FROM THE CENTRAL CITY AND INNER CITY TO THE EMREGENT CITY

The ‘central city’ has become an amalgamation of images from art, architecture, design and urbanism. The city has moved from metropolis to megalopolis to the ecumenopolis. The city is everywhere, with lifeless design spreading upwards and forming a conundrum of physical objects in space.  Cities become “insect colonies”, spreading upwards with giant towers looming over vacant lots, and empty spaces.

The form and content of this work is a visual world of the city and its structure. A visual labyrinth, a maze of circumstance. The city itself is always changing; it is always in flux. A visual labyrinth, a maze of circumstance. The city itself is always changing; it is always in flux. Each aspect of city life seems to demonstrate specific characteristics, which can be developed into individual parts of the labyrinth, making up the images that will be used.  A city experience consists of small unit blocks and cells which inter-relate and lock together to form the composite city identity.

The online spaces are for dreaming, thinking, meditating and transience.

City Sounds

I am interested in the sounds of specific places, and how the sounds reflect this identity and re-impose characteristics back onto the location or environment. Cities all have specific identities, and found sound can give us clues to the people that inhabit these spaces, as well as provoking us and stimulating our senses in a musical way. The sounds of language impose a rhythm that the visual narrative can interact with. The intention within newer sections of the inner city, is to create an audio visual experience that evokes place, both as literal description but also developed musical composition. These are the ideas that are informing my ‘soundmaps’ series, and ‘soundcities’.

Stanza

www.stanza.co.uk

Exhibition Information. This project has also been exhibited at.

museo tamayo arte contemporáneo 2002 + fluxusonline 2002 + cosign germany 2002 + fcmm montreal 2002 + physical vs. logical space , austrailia + cinemania(c) croatia 2002 + arte digital cuba 2002 + isea japan 2002 + Garage Festival Germany 2002 + Senef korea 2002 + nimes 2002 + emaf 2002 + siggraph usa 2002 + soundtoys 2002 + cybersonica 2002 + Fused 2002 + Sao Paulo Bienale 2002 + Zeppelin Barcelona 2002 + Net.art in 4L Istanbul 2002 + Immedia 2002 usa + Net-working 2001 + Soeul Net art 2001 + Generative Art 4th GA2001 + A Fair Place Turkey.2001 + McLean Project Casting a Net USA 2001 + Art Image Graz 2001 + Video Lisboa Lisbon 2001 + Impakt Utrecht 2001 + Medi@terra Greece 2001 + Cynet 2001 Dresden + E.I.I.Festival edinburgh 2001 + Garage Festival Germany 2001 + Urban Myths.Israel 2001 Independent Newspaper best site of the week 2001 + DLUX 2001 Austrailia + Moscow International Festival 2001 + Sonar 2001 + net-z-lab 2001 + Vdor21/Break21 2001 + Thaw 2001 + arco 2001 + Transmediale 2001 + Architettura in Video 2000 + Netart 2000 + Independent Newspaper best site of the week 2000 + Macromedia’s UCON 1999 + BIMA shortlist UK 1999 + emaf 1999 + Seafair 1998 +

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Issues In Science And Technology, Spring 2012.

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For those of you who know me well, you might find this quite funny. I was recently asked to for twelve images for a US based magazine who said they wanted to do a feature on Stanza. I thought why not, so I prepared the images 300 dpi for the editor as requested and sent them off. A couple of weeks later with a 44 dollar stamp they sent me four copies, very kind. (Most journalists don’t event bother)

Stanza Sensity

Stanza Sensity

Anyway its always nice to see your artworks in print over breakfast and they did look nice. Twelve images of “Sensity”, the live city data art project in the magazine Issues In Science And Technology, Spring 2012. However on first glance I couldn’t believe it they had used my images it seemingly to illustrate a text that wasn’t about me or by me. Off I steamed…. this editor needs an email.

Anyway before I  shot myself in the foot, I thought I better give it a read. The article is  on “Internet Freedom and Human Rights”,  just my thing, I wonder who wrote it……err Dear Hillary Rodman Clinton thanks for using my artworks in your essay…. …

I got another coffee together and gave it a proper read, it’s not bad actually.  “the more people online contributing ideas,  the more valuable the network becomes to all the other users”………

“If we are not careful, governments could upend the current Interent governance in a quest to increase their own control….”…The last point rather timely since the UK are about do just that.

Stanza Sensors On Google Maps

Stanza Sensors On Google Maps

(http://www.stanza.co.uk/sensity/index.html)

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Timescapes. (More)

March 22, 2012 No comments »

The images are taken in real time. These real time images are fed into a custom made software system where a series of specialized channels rework these images.

Images made using custom made software and computer techniques developed by the artist. Most images below show events captured from CCTV and live feeds from networked devices. All Image available for exhibition.

Bus On Fire By Stanza 2011

Bus On Fire By Stanza 2011

I now have over 150 works in this series.

London Time By Stanza 2012

London Time By Stanza 2012

see here for more

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Stanza Oil on Canvas

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A whole series of Stanza Oil on Canvas are  ready for exhbition. They are inspired by  cities but are about the scars in the environment.

The city is everywhere, with lifeless design spreading upwards and forming a conundrum of physical objects in space. A city form is a conundrum of physical objects in space. Cities become “insect colonies”, spreading upwards with giant towers looming over vacant lots, and empty spaces.

OIl On Canvas By Stanza. Virus

OIl On Canvas By Stanza. Virus

Giant cities paint a gloomy picture, of mass urban sprawl; the megalopolis is spreading upwards and everywhere to house a population of which 70 – 80% now lives in cites worldwide.

OIl On Canvas By Stanza. Virus

OIl On Canvas By Stanza. Virus 2

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Genomixer gets a spring clean.

February 22, 2012 No comments »

Genomixer ….a database of dna code. A completely new online experience.

A series of online artworks inspired by the human genome sequence and developed from dna profile which are sequenced from the artists blood. The online artworks are investigations into genetic codes mapped and re assembled online. The artwork series enables a cross reference all the code on the genome sequence allowing you to intermix or breed your own variable of me; you can look at the new mix of chromosomes in real time; on line.

To make these works my dna was sampled to make metaphases, g-banding and full profiles of chromosomes. Samples of my dna currently resides in my freezer ready for cloning. Works are enabled by dna code extracted from my blood. The sounds and images of code make audio visual self portrait versions.

stanza dna metaphase painting 2002

stanza dna metaphase painting 2002

It seems likely with the advent of self dna tests the emergence of this type of DNA test will be prolific. This data can be recorded into the genomixer database and saved. That is, each independent user will have there own personal online audio visual experience based on there unique genetic code and becuase they have the option to save it this means they can also see and listen to other users results. In other words this is a giant open source audio visual labyrinth and database. The system uses a generative audio system that can play interactive non linear audio over the net. The sounds are mapped to the genetic codes. Genomixer is a complete audio visual online generative system. Code representing code generated by code made from blood.

Genomixer ….a database of dna code.

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Sonicity Installation at 25th Stuttgarter Filmwinter

February 12, 2012 No comments »

Sonicity Installation is exhbited in Germnay  for Stuttgarter Filmwinter Sound Installation, Great Britain 2011. “Sonicity” is a responsive installation, a sonification of the real space and environment. The sounds you hear are the sounds of the changing environment, i.e. the changes of noise, light, temperature of the space is turned into a real time sound stream using dozens of wireless sensors presented as an installation on 170 speakers. This artwork focuses on the real time space and the experience of the gallery visitor as they interact with the space, using data gathered from these new technologies. My system monitors the space (the building) and the environment (the city) and captures live real time data (light, temperature, noise, humidity, position) to create an ambient sonification, an acoustic responsive environment, literally the sound of the micro incidents of change that occur over time. This artwork explores new ways of thinking about interaction within public space and how this affects the socialization of space. The project uses environmental monitoring technologies and security based technologies, to question audience experiences of the event and space and gather data inside the space. The project also focuses on the micro-incidents of change, the vibrations and sounds of the gallery using wireless sensor based technologies.

Stanza Sonicity Artwork

Stanza Sonicity Artwork

Soundinstallation, Großbritannien 2011

“Sonicity” ist eine reaktionsfähige Installation, ein Hörbarmachen von realem Raum und realem Umfeld. Die Klänge, die man hört, sind die einer sich verändernden Umwelt, das heißt Veränderungen von Geräuschen, Licht und Temperatur werden mithilfe dutzender kabelloser Sensoren in einen Echtzeit-Soundstream umgewandelt und als Installation aus 170 Lautsprechern präsentiert.

Die Arbeit konzentriert sich auf den Echtzeit-Raum und die Erlebnisse der Besucher wenn sie mit dem Raum interagieren. Dabei werden Daten, die durch diese neuen Technologien gesammelt wurden, verwendet. Mein System überwacht den Raum (das Gebäude) und die Umwelt (die Stadt) und erfasst live die Echtzeit-Daten (Licht, Temperatur, Geräusche, Luftfeuchtigkeit, Position) um die Umgebung in Form von Tönen abzubilden, eine auf Akustik reagierende Umgebung, buchstäblich der Sound der Mikro-Veränderungen, die sich im Lauf der Zeit ereignen. Das Kunstwerk untersucht neue Denkansätze über Interaktion im öffentlichen Raum und wie sich diese auf die Sozialisation des Raums auswirkt.

Das Projekt nutzt Umweltüberwachungstechnologie und Sicherheitstechnik, um die Besuchererlebnisse im Raum zu hinterfragen, wobei Daten im Raum gesammelt werden. Das Projekt beleuchtet auch die Mikro-Veränderungen, die Vibrationen und Geräusche der Ausstellungsräume mit drahtloser, sensorenbasierter Technik.

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Workshops in field recording.

January 22, 2012 No comments »

Workshops in field recording.  Stanza’s workshop with the soundcities project.  The group creates soundmaps in the city and record sounds using portable devices. The workshop lasts a week and the group  investigate field recording, collecting sounds, editing sounds, and finally they put them in the database and on soundmaps.

Soundcities is the first online open source database of city sounds and soundmaps from around the world, using found sounds and field recording. The sounds can be listened to, used in performances on laptops, or played on mobiles via wireless networks. A sound art project by UK artist Stanza  you can now contribute your own found sounds onto the various soundmaps or create your own soundmap. This website allows the audience the possibility to remix the hundreds of samples recorded from around the world in the database. There are now thousands of sounds from around the world.

Soundcities uses recorded soundscapes from world cities made over the last twelve years. The Database is also open so anyone can upload sounds they collect from world cities, thereby making a contribution to the project and making an online sounds archive. More info

Stanza Artwork.  2010

Stanza Artwork. 2010

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Artists Talk. A history of digital audio visual art

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Artists Talk Stanza: A history of digital audio visual art

Saturday 11th February 5.00 – 6.30pm in the Box

Stanza will be presenting the development of technology and its role within the arts over the last 15 years, introducing us to a number of his legendary and iconic artworks alongside the history and context of digital audio visual art. Stanza’s website Soundtoys.net  is a leading web based platform for the exhibition of exciting new works by audio visual artists and is available to view and interact with in the QUAD Gallery during V.01.

Stanza generative artwork 2005

Stanza generative artwork 2005

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