Archive for the ‘links’ Category

The City Re-imagined. Residency at FACT.

March 11th, 2011

A series of artworks centered in Liverpool by Stanza from a residency at FACT. These artworks are about the city and how we react to the changing space around us. They are focused on our relationship to urban space and how by incorporating live data and CCTV images, different representations of Liverpool and as a living breathing entity can emerge. The works are provocations that relate to our hopes and aspirations for the spaces around us.

In these artworks I set out to explore public domain space in innovative ways following on from my first Ropewalks Square proposal to FACT(http://www.stanza.co.uk/portal/) and to make artworks exploring the use of live data CCTV in public space. The works are located between art, urbanism, and surveillance culture and they focus on the ethics and ownership of public spaces and how they are used.  The work includes ten interventions and artworks which  are all online (see below). I have tried to create narratives that demonstrate innovation and ethics of space and in several projects used an audience or local people to be involved in the works.

Included in the body of artwork are sensors that monitors spaces for environmental change. Another artwork proposes to extend the building at FACT virtually by projecting CCTV into Ropewalks Square and across the city. Another is a spy frog that talks, and a series of new public squares have been made across the city with minimal aesthetic were one can go to contemplate just what is going on.

These projects like are like seeds. They have been planted and now they need watering.

I hope you enjoy the work.

Public Domain: Series III.

Stanza Artwork Live CCTV

Stanza Artwork Live CCTV

Live CCTV across the city. Continuing the series of investigations into the uses of CCTV to extend space and invoke impressions of transparency with architectural space. Here to extend the architecture of the building and extend it into the city. The artwork includes the performative aspect of those being watched as can be displayed inside the work. http://www.stanza.co.uk/CCTV_publicdomain/index.html

We have nothing to hide only to loose.

Stanza Artwork

Stanza Artwork

A performative piece using CCTV systems. The CCTV follows the artist around the building in the depths of the night and the result is projected outside in the city. http://www.stanza.co.uk/CCTV_performance/index.htm

Regeneration Squares.

Stanza Artwork

Stanza Artwork

http://www.stanza.co.uk/stanza_regeneration/index.html

Re-animating and remapping the city. This project involves making new public squares in the city to make a regeneration of the city. Here area selection of these new squares in Liverpool. In addition I invite the public to find these squares and present situations to intervene and to regenerate these new public spaces.

Fortuna.

Stanza Artwork

Stanza Artwork

http://www.stanza.co.uk/sisyphus/index.html

This is an online artwork using images from across the city, representing the struggle for change. The street was known as the Bond Street of the North, it was in the past a toll road. The working classes would go to work under the road in tunnels and enter via back doors of the expensive shops; never to be seen by the rich, thus kept separate. The city has a new “Bond Street” the L1 area. It is a cathedral of commerce separate from the issues that exist everywhere else in the city.

Binary Graffiti Club.

Stanza Artwork

Stanza Artwork 2010

http://www.stanza.co.uk/binary_club/index.html

Inspiring young people to see the city as canvas to create change. This is a selection of images that represents the hopes and aspirations of young people set in various contexts in especially made binary hoodies.

Data data data

stanza Artwork. Live sensor data. 2010

Stanza Artwork. Live sensor data. 2010

http://www.stanza.co.uk/data/index.html

A live projection of environmental changes. Sensors scattered over the building respond to changes in space in real time. They are turned into an event space projected into ropewalks square. This artwork is networked, its real time, and its takes data from a wireless sensor network that is placed in the real space.

Mental Memes.

Stanza Artwork.  2010

Stanza Artwork. 2010

http://www.stanza.co.uk/mental_memes/index.html

The idea is to create a visual regeneration with the mind. I want to use space and time at a football match for an artistic intervention. The idea is to see the mind as a public domain space for this intervention; and to make an artwork using this space.  This project is about giving some time back to a collective entity, a visualisation for a common good to empower the space around us. In this case the city. It might be a simple mind map or it could be a complex linking of all the heartbeats of the audience.

Soundcities

Stanza Artwork.  2010

Stanza Artwork. 2010

http://www.stanza.co.uk/soundcities_liverpool/index.html

From the first UK soundmap project, here are 200 sounds from all over Liverpool, Gathering assets for mediated visualisations across Liverpool. (http://www.soundcities.com/)

an online artwork using images from across the city, representing the struggle for change.

Spy

Stanza Artwork.  2010

Stanza Artwork. 2010

http://www.stanza.co.uk/frogs/index.html

Robotic sculpture frogs see people and tell them what to do. The programmed frogs can talk and as you walk passed them they tell you what they think.

In God We Trust.

Stanza Artwork.  2010

Stanza Artwork. 2010

http://www.stanza.co.uk/ingodwetrust/index.html

The idea was to collect data in the house of god to monitors His presence. Sensing God with environmental monitors. The data is turned into sounds and visuals. ie a sonification of God space and a visualization thus questioning our belief systems.

Portal.

http://www.stanza.co.uk/ropewalks%20square/index.html

A proposal to cover Ropewalks and to create a unique arcade. Moving away from old metaphors of Liverpool’s imperial history, to create a newer global image, digital and creative, a vibrant risk taking culture that is  independent, free thinking and global.

All artwork Stanza. 2010

Software to “hear” sounds.

June 25th, 2008

CCTV cameras which use artificial intelligence software are being developed to “hear” sounds like windows smashing, researchers have revealed.

University of Portsmouth scientists are working on adapting the software so it can also react to crowd noise.

Crimes would be captured on camera faster and response times improved.

The news comes after the BBC learned councils in southern England routinely used powers brought in to fight terrorism and crime to spy on people.

Figures obtained by BBC South showed the Regulation of Investigatory Powers Act (Ripa) was used more than 750 times by the councils in 2007/08. The new three-year surveillance study is being funded by the Engineering and Physical Sciences Research Council (EPSRC).

http://news.bbc.co.uk/1/hi/england/hampshire/7471140.stm

http://www.port.ac.uk/aboutus/newsandevents/frontpagenews/title,79126,en.html

The research team is now working on using the same software to ‘learn’ sounds and react to them by swinging the CCTV camera towards in them at the same speed a person would turn their head if they heard someone scream, which is about 300 milliseconds.

Dr David Brown, director of the Institute, said: “The visual-recognition software will be able to identify visual patterns but for the next stage we want to get the camera to pivot if it hears a certain type of sound. So, if in a car park someone smashes a window, the camera would turn to look at them and the camera operator would be alerted.

“The longer artificial intelligence is in the software the more it learns. Later versions will get cleverer as time goes on, perhaps eventually being able to identify specific words being said or violent sounds. We are only listening for specific words associated with violence, not full conversations.”

The software behind this research uses fuzzy logic to identify certain visual cues and sounds. Dr Brown said: “In identifying sound we are looking for the shapes of sound. In the same way, if you close your eyes, you can trace the shape of a physical object and ‘read’ its profile with your hand we are developing shapes of sound so the software recognises them.

“The software will use an artificial intelligence template for the waveform of sound shapes and if the shape isn’t an exact fit, use fuzzy logic to determine what the sound it. For example, different types of glass will all have slightly different waveforms of sound when they smash but they will have the same generic shape which can be read using fuzzy logic.

“It’s a very fast, real-time method of identifying sounds.”

Citysense passively “senses” the most popular places based on actual real-time activity and displays a live heat map.

June 18th, 2008
stanza image

Stanza Artwork. Shanghai 2004.

Here is the sales pitch from citysense. A system for gathering and representing real time city data from San Francisco. A nice idea for a company.
Quoted.
Citysense is an innovative mobile application for local nightlife discovery and social navigation, answering the question, “Where is everybody?”

Citysense shows the overall activity level of the city, top activity hotspots, and places with unexpectedly high activity, all in real-time. Then it links to Yelp and Google to show what venues are operating at those locations. Citysense is a free demonstration of the Macrosense platform that everyone can enjoy.

Instead, it evolves searching to sensing. Citysense passively “senses” the most popular places based on actual real-time activity and displays a live heat map.
Location data is everywhere. Cars, buses, taxis, mobile phones, cameras, and personal navigation devices all beacon their locations thanks to network-connected positioning technologies such as GPS, WiFi and cell tower triangulation. Millions of consumers and businesses use location-enabled devices for finding nearby services, locating friends & family, navigating, asset- and pet-tracking, dispatching, sports, games, and hobbies.

These forces have lowered the cost of technology, ignited interest in location-enabled services, and resulted in the generation of significant amounts of historical and real-time streaming location information. Sense Networks was founded on the idea that these datasets could provide remarkable real-time insight into aggregate human activity trends.

Macrosense employs patent-pending technology to learn from these large-scale patterns of movement, and to identify distinct classes of behaviors in specific contexts, called “tribes.”

Once it’s known which tribes are where, by sampling the distribution of tribes at any given place and time, it’s possible to understand what it means when a user is there at that place and time.

For example: rock clubs and hip-hop clubs each retain distinct tribal distributions. When a user is out at night, Citysense learns their preferred tribe distribution from time spent in these places. When that user visits another city, they see hotspots recommended on the basis of this distribution and combined with overall activity information.

Users who go to rock clubs see rock club hotspots, users who frequent hip-hop clubs see hip-hop hotspots, and those who go to both see both. The question “where is everybody like me right now?” is thus answered for these users – even in a city they’ve never visited before.

Citysense is an application that operates on the Sense Networks Macrosense platform, which analyzes massive amounts of aggregate, anonymous location data in real-time. Macrosense is already being used by business people for things like selecting store locations and understanding retail demand. But we asked ourselves: with all this real-time data, what else could we do for a city? Nightlife enhancement was the obvious answer. This release is just a test, and we’re interested in your feedback on how to make the application better. You’ll find a feedback button in Citysense.

Principles…

People should own their own data
People should have full control over the use of any data that they generate. All data collection should be “opt-in,” and users should be able to easily remove themselves and their data from the system without questions or hassle. The system doesn’t “remember” a user for later, but completely deletes data at the user’s discretion.

People should receive a meaningful benefit in exchange for sharing data
Meaningful benefits include compelling applications to help manage life better, or personalized services based on anonymous learning from “users like me.” People should be able to enjoy the benefits of these services simply in exchange for their data.

We’re looking for additional common good uses of aggregate, anonymous location data. If you would like to submit a project for consideration, please contact us at ….

http://www.citysense.com/home.php

All of the above ref their website.

From my Sensity projects.
Citysense…Sounds like sensity backwards….Various types of data can be re-imagined within the context of city space and the environment. This includes pollution data recorded via sensors in the street, to create audio acoustic files expressing the pain and suffering of the air as it pollutes. Weather and forecast data, acquired via weather station equipment; this can be used and can create ambient soundscapes and morphing visualizations as the wind shifts direction or the rain increases. Noise monitor levels, and noise maps , create a symphony of true urban sounds that can be used to make sound reactive sculptures. The patterns we make, the forces we weave, are all being networked into retrievable data structures that can be re-imagined and sourced for information. These patterns all disclose new ways of seeing the world. The value of information will be a new currency as power change. The central issue that will develop will be the privilege and access to these data sources….
I like their pitch about owning their own data, couldn’t agree more in fact all royalties should be shared. Its not just about privacy its about ownership. Once you enter the grid you body is now externally giving away data and information. Companies are now rushing to harvest this information , ( information services) making new products for mobile devices. I think we are going to see a lot of this.

web 2.0

June 16th, 2008
  1. Think about ubiquitous computing not just as the move from the computer to the cellphone and other mobile devices but the fact that those devices are becoming sensors for cloud applications harnessing collective intelligence
  2. Remember that “data is the Intel Inside” of Web 2.0, and that databases driven by network effects and applications deriving meaning from that data via statistical methods will continue to be the key to competitive advantage in the ongoing network era.

P.S. I’ve been calling this trend ambient computing, because I like the sense of computing encountered while walking around, and because I found Peter Morville’s Ambient Findability so thought-provoking, but ubiquitous computing or ubicomp seems to be the winning buzzword.

from Tim O’Reilly

ref

http://radar.oreilly.com/archives/2008/06/ubicomp-and-web-20-connecting.html

City Sounds and Soundcities Soundmaps.

May 29th, 2008

Stanza: Artwork 2004 based in Shanghai.

stanza artwork copyright 2004.

Dr Bill Davies of Salford University has got one million pounds to build a database of noises from the environment. Davies says he would like to see more water features and sounds generating sculptures on busy roads. Davies is also looking for members of the pubic to take part in sound walks through the city.

He goes on to say, people can completely change their peception of a sound once they have identified it.

While I would agree I would also claim that this understanding of sound can also change our perception of the environment and how we act and react in any given space. The aesthetic and physical understanding of noise and sounds within the city, plays a major influence quite simply on how we enjoy our cities. These soundscapes can be perceived in many ways and we can also alter the ways they are appreciated. Lets understand the sounds of the city as a musicality of real time urban space. The city as a musical instrument” .

I  also  have made a database of sounds from the city…sounds I  wrote to  them ….never got a reply. Seems a shame I  would have thought they would have been interested in the soundcities soundmaps project

SOUNDCITIES DATABASE:

An online open source database of city sounds from around the world, that can be listened to, used in performances on laptops, or played on mobiles via wireless networks.

Initially all sounds by Stanza you can now contribute your own found sounds and soundmaps. This is was the first online open source found sound database.  http://www.soundcities.com/

Stanza.

Also see Links:

http://www.cerc.co.uk/services/noise.htm

Cambridge Environmental Research Consultants are one of the UKs leading consultants on urban environmental issues.

http://www.favoritechicagosounds.com/

Favorite Chicago Sounds is a collaborative web site designed to showcase unique audio portraits of Chicago and mirror what Chicagoans think about their city’s soundscape

stanza datacity

Stanza datacity and soundcities. Global soundmap project.

Theory Of Evolution Of Cities Links Science, Fractal Geometry

May 27th, 2008

Theory Of Evolution Of Cities Links Science, Fractal Geometry

All from this link:

http://www.sciencedaily.com/releases/2008/02/080215211940.htm

ScienceDaily (Feb. 21, 2008) — A paper by Professor Michael Batty (UCL CASA) published in ‘Science’ and the video that accompanies this highlights a new way of looking at cities that has emerged during the last 20 years that could revolutionise planning and ultimately benefit city dwellers.

‘The Size, Scale and Shape of Cities’ advocates an integrated approach to the theory of how cities evolve by linking urban economics and transportation behaviour with developments in network science, allometric growth and fractal geometry.

Professor Batty argues that planning’s reliance on the imposition of idealised geometric plans upon cities is rooted in the nineteenth century attitude which viewed cities as chaotic, sprawling and dirty. Instead, he reports research that suggests beneath the apparent chaos, there is a strong order: “Cities are the example par excellence of complex systems: emergent, far from equilibrium, requiring enormous energies to maintain themselves, displaying patterns of inequality spawned through agglomeration and intense competition for space, and saturated flow systems that use capacity in what appear to be barely sustainable but paradoxically resilient networks.”

These geometrical plans, such as Ebenezer Howard’s ‘Garden City of Tomorrow’, propose an ideal city size and structure, which according to Professor Batty, ignores the way in which real cities develop: “Idealised cities are simply too naïve with respect to the workings of the development process, and competition for the use of space that characterises the contemporary city and the degree of diversity and heterogeneity that the most vibrant cities manifest.”

Instead, according to Professor Batty, cities grow through allometry – growth at different rates – resulting in a change of proportion – and this changes the energy balance used to sustain them. “Network science provides a way of linking size to the network forms that enable cities to function in different ways. The impacts of climate change, the quest for better performance, and the seemingly intractable problems of ethnic segregation and deprivation due to failures in job and housing markets can all be informed by a science that links size to scale and shape through information and material and social networks that constitute the essential functioning of cities.”

While Professor Batty is quick to point out that the method of looking at how cities function as complex systems is still in its infancy, he is confident that the past and continuing practice of imposing an idealised geometric system on them won’t resolve current urban ills. “This new science makes us much more aware of the limits of planning. It is likely to lead to a view that as we learn more about the functioning of such complex systems, we will interfere less but in more appropriate ways

stanza_kaleidoscopic_robots

stanza kaleidoscopic robots software 2007

Stanza artwork….2007

Display Device

May 23rd, 2008

A new type of display as the market for public displays opens up
QR is also available in a unique model capable of creating a striking visual display that is part artwork, part renewable energy device, part communications medium.

Light Emitting Diodes (LEDs) embedded in each of its three S-shaped blades fire in sequence as the blades rotate, painting a video screen that appears to hang in the air. This full colour and motion image is clearly visible day and night.

This display can be used either as a temporary installation at a high profile event or as a permanent feature. Early customers for quiet revolution display are mostly city councils across the UK attracted to this unique means of communicating with the local community on climate change and its solutions. seehttp://www.quietrevolution.co.uk/

Simplicity V Complexity

May 23rd, 2008

A unique example of a self organized urban screen. A good-bye “community performance” for the pope from Poland. I found this but the link is down so I cannot reference it.

With so many artists embeding more and more lighting systems into the facade, this  work relies almost on the site as found architecture with some intervention on a minimal scale.

Participatory Urbanism

May 23rd, 2008
Stanza Image.

Amber stanza with CCTV data globe (no reproduction rights allowed) 2005

Copyright Image by Stanza 2004

Amber stanza with CCTV data globe (no reproduction rights allowed)

Participatory Urbanism Participatory Urbanism presents an important new shift in mobile device usage – from communication tool to “networked mobile personal measurement instrument”. In the spirit of Urban Computing, Participatory Urbanism is the open authoring, sharing, and remixing of new or existing urban technologies marked by, requiring, or involving participation, especially affording the opportunity for individual citizen participation, sharing, and voice. Participatory Urbanism builds upon a large body of related projects where citizens act as agents of change. Participatory Urbanism promotes new styles and methods for individual citizens to become proactive in their involvement with their city, neighborhood, and urban self reflexivity…..We need to shatter our understanding of them as phones and celebrate them in their new role as measurement instruments.

We argue there are two indisputable facts about our future mobile devices: (1) that they will be equipped with more sensing and processing capabilities and (2) that they will also be driven by an architecture of participation and democracy that encourages users to add value to their tools and applications as they use them. What happens when individual mobile devices are augmented with novel sensing technologies such as noise pollution, air quality, UV levels, water quality, etc? We claim that it will shatter our understanding of these devices as simply communication tools (a.k.a. phones) and celebrates them in their new role as measurement instruments. We envision a wide range of novel physical sensors attached to mobile devices, empowering everyday non-experts with new “super-senses” and abilities. All quoted from the website.

stanza_softwarepeople_trails

Stanza image tracking people from CCTV 2004.

Scalable City by Sheldon Brown

May 20th, 2008

http://www.sheldon-brown.net/scalable/index.html

Scalable City, creates an urban/suburban/rural environment via a data visualization pipeline. Each step in this pipeline builds upon the previous, amplifying exaggerations, artifacts and the patterns of algorithmic process. The results of this are experiences such as prints, video installations and interactive multi-user games and virtual environments.

Throughout these artworks, a variety of computer concept buzzwords take on physical form. Wallowing in them provides equal measures of delight and foreboding, creating a vision of cultured forms that we are rapidly creating. The project neither indicts nor embraces this future, but offers an extrapolation of its algorithmic tendencies, heightening one’s awareness of the aesthetics of the underlying logic as it becomes the determinant of much of our cultured existence.
This project makes collages from satellite imagery, morphs the images using algorithms, and mixes the results over a 3d terrian to make new hyrbrid cities.


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