Archive for the ‘architecture’ Category

FANTOMOLOGIA. Dal micro al macro

February 8th, 2019

The project “PHANTOMOLOGY. From micro to macro to reality phenomena” curated by Marco Mancuso, Daniela Tozzi and Ilaria Bignotti, presented by CUBO – follows two different lines of action.

On the one hand, it suggests a possible evolution of CUBO artistic proposal by carrying on its research of the last years and inducing a deeper analysis on the relationship among technology, scientific investigation and identity between human beings and their surrounding environment. On the other hand, it deconstructs the classical display modes of contemporary art and narration of New Media Art by fluidly moving among installation elements, performative feedbacks and theoretical and dialogical apparatuses. CUBO and Unipol spaces (the Art Space, the auditorium, the multimedia library) are thus transformed by the “PHANTOMOLOGY” project into a constantly changing narrative paradigm. They become a delocalized place where the public is asked to reflect on the power of technological changes and on the impact they have from the artistic as well as from the social, cultural and political points of view, thus investigating both the expressive power of nature and its intrinsic capacity of modelling and of aesthetic and formal composition.

THE TECHNOLOGICAL ENVIRONMENT

The era we are experiencing, characterized by a constant and increasingly rapid technological and scientific development, involves on the one hand strong enthusiasm and curiosity towards a future that appears generous in the utopian conception of what we consider progress and well being, and on the other hand a gradual awareness and redefinition of the centrality of our role in relation to the other, to the different, to what exists out of us. In fact, contemporary human beings are dominated by a constant flow of data and information indiscriminately produced by machines, services, artefacts and other living things; a series of ephemeral and invisible “objects” that we partly produce and partly collect, allowing us to build and shape forms of relationships with the world around us.

The Nemesis Machine – From Metropolis to Megalopolis to Ecumenopolis on display at CUBO Art Space is one of the most iconic works by the British artist STANZA, since the Mid-eighties a pioneer and experimenter of the complex relationship among man, technology and space declined in its different personal, relational and architectural forms. The artwork is a complex and surprising scale representation of a virtual city, whose formal elements are composed of circuits and electronic components, while the lighting is made of LEDs and indicators that monitor in real time information flows, connections and public data networks of the real city around them. A miniaturized synecdoche reproducing the dynamics that characterize, for better or for worse, our daily lives. A transparent membrane that connects CUBO with the city of Bologna, which lives and breathes beyond the large window facing the installation and from which The Nemesis Machine attracts the attention of the visitors, who in turn become part of the artwork as soon as their movements in the exhibition space are monitored and reproduced by a sensor system on a series of small screens. A reminder of Michel Foucault’s statement: “Se forme alors une politique des coercitions qui sont un travail sur le corps, une manipulation calculée de ses éléments, de ses gestes, de ses comportements” [it now takes shape a policy of coercion that is a work on the body, a calculated manipulation of its elements, its gestures, its behaviours]”1 as well as of the evident privacy implications related to those same surveillance technologies and “intelligent automation” to which we have delegated our anxieties of space “protection” against what is “different” and “unknown”. In fact, as Étienne de La Boétie recalls, “Ce maître n’a pourtant que deux yeux, deux mains, un corps, et rien de plus que n’a le dernier des habitants du nombre infini de nos villes. Ce qu’il a de plus, ce sont les moyens que vous lui fournissez pour vous détruire. D’où tire-t-il tous ces yeux qui vous épient, si ce n’est de vous?  [This master who so dominates you has only two eyes, two hands, a body, he has nothing more than the less important man of the immense and infinite number of our cities, if not the superiority that you attribute to destroy them. Where have you taken so many eyes, with whom I spy on you, if you do not offer them to you?]”2

The Nemesis Machine by Stanza

 

 

STANZA’s artistic research focuses on the critical and social analysis of the vital participative systems that characterize contemporary cities, formalizing his work in a series of artworks that, by exploring adjoining disciplinary areas such as Net Art and Interactive Art, aim to trigger dialogues and conversations on urban, technological and social space policies. In his actions and installations, STANZA offers the public the classic archetype of the metropolis as a technological and biological organism, based in both cases on a system of constant and frenetic relationships that make up its lifeblood, thus avoiding the risk of an excessive trivialization or of a distorted reading of his work thanks to the rigorous visual vocabulary and the surprising ability to trigger a dialogue between artwork and public made of curiosity, exploration, reflection, fun and participation.

Text By by Marco Mancuso

The Nemesis Machine by Stanza

Stanza Artwork

The Nemesis Machine in Italy

January 12th, 2019

The Nemesis Machine at  CUBO Italy which opens on 31 st JAN. The show is curated by the awesome Marco Mancuso who for years has been supporting new media and technology arts from his base in Milan. The Nemesis Machine is one of those artworks where the only constant thing seems to be the title however I have used other titles so that is also a variable in this ever changing evolving art system.

The Nemesis Machine – From Metropolis to Megalopolis to Ecumenopolis

 

The title is in two parts: “The Nemesis Machine” with the additional  “From Metropolis to Megalopolis to Ecumenopolis”. The installation has become an evolving artwork. Whilst growing in physical size, the technology is also developing to reflect changes in our relationship with the digitised world, new technology and our algorithmic society.

 

The artwork focuses our attention on the worlds of technology, surveillance, and networked space:- that could be called panoptic and embeds several contextualised panoptic aesthetics (data from sensors, people from cameras). My title “From Metropolis to Megalopolis to Ecumenopolis” expresses this growth from a small city, to a large city, to the ecumenopolis which is a term for the whole world as a city. The inference is that this system of technology is all encompassing all seeing and all powerful.

The title “Nemesis” also suggests a portrayal of either utopian or dystopian futures inferring, “the inescapable agent of someone’s or something’s downfall”. As such the Nemesis itself is positioned to cause concern as a situation or event, which causes serious harm, or even as a form of punishment. The word Nemesis originally meant the distributor of fortune, neither good nor bad, simply in due proportion to each according to what was deserved. Nemesis was sometimes called “Adrasteia“, probably meaning “one from whom there is no escape”. This is how the artwork positions itself as neither one or the other, but simply to engage the viewer or its audience inside this inescapable agency.

The artwork has grown as a multi layered expression of technology based futures with metaphors of big data, privacy, liquid surveillance and control. It now also embeds as part of its evolution a continuous focus on the way we seek to control our space through any new technology. The project The Nemesis Machine actually started under my project title The Emergent City as practise based research and the data visualisation called Sensity. Therefore The Nemesis Machine has now been in development since 2006 and many various iterations have been made and released, which been exhibited in numerous ways with varying sizes.

The Nemesis Machine fuses analogue and digital worlds by using real time data feeds that connects to the physical city to create an avatar city while at the same time making it global through the flows of networked data across the internet. The city machine become alive and of itself. This parsing of real time data systems becomes a critique of liquid surveillance networks that a whole city can be seen all at once from a variety of perspective lenses. The machine is both acting to liberate us through technology with overtures to open processes, while at the same time making us complicit in its restrictive system of control.  We have by default become complicit in the global surveillance machine that appropriates us (the users) as units of data to be harvested for some sort of gain (either financial, social). This has been a consuming theme in several of my artworks since 2004. The Nemesis Machine focuses on the aspect of the so called smart city as a space for the parsing of (any /all) data. So how can you make meaning of this liquidity? and how can it be of any common benefit? Or will it be at the expense of something else? as perspective shifts ground.

A new custom version of the artwork is installed every time for this ever expanding an variable artwork.  During many set ups and global exhibitions, The Nemesis Machine serves as a frame or lens to witness this process.

Technically the installation also incorporates several technological systems including, a the custom made multi mesh network of environment sensors that send data in real time to the artwork. A camera based surveillance and facial tracking system with several hidden cameras inside the artwork. There is also another local layer of sensors; which includes systems for measuring by pollution gases no2, co2, o2, and alcohol. All this combines to create all the agency and action in the artwork. In other words the lights, motors, and sounds only happens because of events occurring in the real space. In this sense the city and the artwork are one and the whole artwork functions as an algorithmically coded city observing its real world double.

Whats Next.

January 11th, 2019

Last year I was looking forward to a first one man show in New York City before the gallery had a major fire. That would have been ok had the 50 boxes of work not already docked at USA port authorities. Tough being an artist when this sort of thing happens.  Maybe someone will show The Nemesis Machine in USA in the future or maybe I will get to work  with that curator I so  very much admire in another year. It wont be this year.

Whats next I am about to ship Nemesis Machine to CUBO Italy I would tell you more but that is all I know for know except it starts on 1 Feb.

I am also looking forward to working with David Drake and show at Diffusion in Wales. A new AI camera track system is now inside the machine as well as reconfigured sensors for city wide data gathering.

Stanza Artwork

New Commission at The Lowry for Quays Culture

November 27th, 2018

Youth Culture By Stanza. The sculpture shows a strong hooded youth through which collected data and information flows. A towering beautiful hooded sculpture; Youth Culture visualises visitor data it receives on mini screens and light illumination built into the sculpture. Thanks for all the help:-  Pillow Space Frame and I and A.  See the website for some videos. http://stanza.co.uk/youth_culture/index.html

Stanza wins prize at CYNETART in Dresden

October 18th, 2018

The Nemesis Machine wins prize at CYNETART in Dresden. This ever evolving artwork, always different and always expanding. It has become a multi layered installation incorporating concepts of data ownership, surveillance, real time space, urban environments as well as systems based metaphors for interactive and generative spaces.  It is always different for each installed set up and is an evolving artwork. In the gallery the work can be shaped formally on the floor or also grow into different spaces. The parts of the city act as a frame for the different expression of data and information. The artwork responds to wireless sensor network and “visualizes” the environment all around us as ‘worlds’ full of data across the internet.. In essence the artwork is a smart city a hybrid internet of things (IOT) installation responding in real time and operates critically between utopian optimism and dystopian dis-function.

The Binary Graffiti Club. Exhibition arebyte Gallery. 11 November 2017.

November 3rd, 2017

Exhibition arebyte Gallery. 11 November 2017.

Saturday Opening 11th November 6 – 9 pm .

Exhibition runs : 12 – 25 November Thurs to Sat 12.00 – 6.00pm.

arebyte 117 Wallis Rd E9 Nearest station Hackney Wick.

The Binary Graffiti Club have the pleasure to announce it has just been awarded a Grants For The arts from Arts Council England to develop The Binary Graffiti Club project and work with arebyte Gallery London on a new series of events commissions until 25th November 2017. Look out for graffiti in the streets, youths in binary hoodies, a singing choir….more soon.

The Binary Graffiti Club is a user friendly public participatory spectacle and public engagement event across urban space creating new narratives for the playful engagement of the environment, encompassing performance, politics and art. The Binary Graffiti Club are invited members of the public at each location for each event.

 

The Internet of Things World Forum (IoTWF)

May 25th, 2017

Stanza at The Internet of Things World Forum (IoTWF.  Stanza big data, Smart cities, IOT , internet of things , art, software Stanza at The Internet of Things World Forum (IoTWFStanza artwork on show at the The Internet of Things World Forum (IoTWF) is an exclusive industry event, hosted by Cisco. The IoTWF is widely recognized as the premier thought leadership forum designed to Evangelize and Energize IoT. Known as a must-attend event for key stakeholders and innovators in business, government, and academia, IoTWF brings industry leaders together to collaborate, network, partner, and solve the challenges facing IoT.

Previously held in Barcelona, Chicago, and Dubai, in 2017, IoTWF moves to London, Europe’s fastest growing technology capital. The 2017 IoTWF will explore the impact of IoT on business, technology and society and define a clear sense of the major priorities and challenges facing business as the world migrates towards IoT.

 Stanza big data, Smart cities, IOT , internet of things , art, software

Stanza big data, Smart cities, IOT , internet of things , art, software at the internet of Things World Forum thanks to Cisco Systems.

Exhibition In Scotland At Centrespace at the Visual Research Centre Dundee

October 15th, 2016

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NEoN, now in its seventh year,  will feature The Nemesis Machine – From Metropolis to Megalopolis to Ecumenopolis. Date – 9th – 30th November 2016

The internet of things meets a smart city head on in The Nemesis Machine is a large installation which is adapted to each place where it is displayed.  The artwork represents the complexities of the real time city as a shifting morphing and complex system. It visualises life in the metropolis on the basis of real time data transmitted from a network of sensors.

The artwork you see is a city of electronic components that reflect in real time what is happening. Small screens show pictures of the visitors so that they become part of the city. The artwork lies within the themes of the urban landscape, surveillance culture, privacy and connected city spaces.

The artwork also explores new ways of thinking about life, emergence and interaction within public space. The installation goes beyond simple single user interaction to monitor and survey in real time the whole city and entirely represent the complexities of the real time city as a shifting morphing complex system.

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My wireless sensor network is set up to “visualize” the space all around us as ‘worlds’ full of data. These new data-spaces can help us understand the fundamentals of our outside environment.  The age of privacy is over. Imagine walking out the door, and knowing every single action, movement, sound, micro movement, pulse, and thread of information is being tracked, monitored, stored, analyzed, interpreted, and logged. The world we will live in seems to be a much bigger brother than the Orwellian vision, it is the mother of big brother.

 

 

 

Exhibition in Canada at New Media Gallery Vancouver.

October 15th, 2016
Surveillance based artworkThe Agency at the End of CIvilization

A sprawling collection of daisy-chained monitors, watchful orbs and speakers give voice to circulating, machinic narratives. The Agency at the End of Civilization, by British artist Stanza, presents a parallel future-present that combines real-time data with false narratives. In this world we are under constant surveillance; we are watched in precise detail, our movements are interpreted by machines. Yet the interpretation of what we are seeing and hearing becomes increasingly uncertain. The work links real video and information from hundreds of CCTV cameras in the south of England . Aligned to this are millions of car number plates from the UK car number plate recognition system (The Internet of Cars Project). Using predictive software the machine collects what it is seeing in real time, then begins to insert false narratives to create its own version of reality. The work speaks to our control of public space and our trust in technology.

 

WITNESS

Originally the word Witness meant knowledge, in the sense that you must see, observe or know by personal presence. Over time it became understood as a means of establishing identity and thus the notion of the eye-witness was established: one who testifies to what they have perceived through their senses; tasting, touching, hearing…and seeing. The seeing, witnessing machine, is something that has been imagined and alluded to for centuries. This exhibition contemplates the seeing machine.

Surveillance based artwork

There are five works of art in this exhibition. Each sets up an interplay between the perceiving machine, the world that is perceived by the machine and we, who are both perceiving + perceived bodies. A symbiotic relationship is formed between organic and non-organic systems. There are many ways of seeing. One process of controlled watching is surveillance; a monitoring of behavior for the purposes of influence, discipline, protection or control. It has been said that surveillance is as old as civilization itself. In this exhibition we encounter deeply coded, multi-layered processes of seeing, recognition and surveillance.

Machine vision can often outperform humans. Like humans, machines can distinguish light from dark. They form visual images. They understand their surroundings and have knowledge of the world. They follow our movements, predict our behavior, captivate us and bond with us. Perhaps more importantly we bond and enable them. This exhibition allows us to imagine futures and recall why sight developed.

Surveillance based artwork

Hacking Habitat In Utrecht

March 3rd, 2016

Curated by Ine Gevers, Hacking Habitat witnesses  “the rise of a ‘remote control society’ colonizing and infiltrating increasing realms of daily life for the sake of safety and risk- management. Monitoring cameras and smart gateways are installed everywhere, while we are classified and atomized by automatic face recognition. Software and algorithms define who deviates or contributes too little to our economy. ”

Featuring Joseph Beuys (DE), Melanie Bonajo (NL), James Bridle (UK), Felix Burger (DE), Centre for Political Beauty (DE), Johan Grimonprez (BE), Susan Hiller (USA), Samson Kambalu (MW), William Kentridge (SA), Laura Kurgan (USA), Cristina Lucas (ESP), Metahaven (NL), Pedro Reyes (MX),  Stanza (UK), Timo Arnall (NO),  and many others.

 

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The Nemesis Machine is a miniature city, made up of wires, chips, computer parts, switches and specially designed electronics. The installation shows the current data flow of Smart City London, complete with environmental sensors and surveillance cameras, as well as data from traffic information and environmental monitoring systems. The work responds to the temperature, light, pressure and sound of the simulated city. If something changes in London, it’s registered directly in motion, sound and light in the miniature city of Utrecht. The Nemesis Machine is like the avatar of London and is not only driven by the real city, it is entirely dependent on it.15-STANZA-0414b-mj9m0abah8kt7ms5qmn5wpy6cqlj20tpijnm1zlokg

The Nemesis Machine is een miniatuurstad, opgebouwd uit kabels, chips, computeronderdelen, schakelaars en speciaal ontworpen elektronica. De installatie toont de actuele dataflow van Smart City Londen, gemeten met omgevingssensoren, bewakingscamera´s, verkeersinformatie- en milieumonitoringsystemen. Het werk reageert op o.a. temperatuur, licht, luchtdruk en geluid van de nagebootste stad. Als iets wijzigt in Londen, zie je dat direct terug in beweging, geluid en licht in de miniatuurstad in Utrecht. Nemesis Machine is als het ware de avatar van Londen en wordt niet alleen real time bestuurd door de echte stad, maar is er volledig van afhankelijk.

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Exhibition Titled. Herd Above The Noise. Installation of city sounds on 170 speakers

September 9th, 2015

Soundcities – Herd Above The Noise. Installation of city sounds on 170 speakers.

The installation can play thousands of sounds from around the world and is arranged like a map of the city the artwork is installed in. What you see and experience is a map of wires and cables including over 170 speakers, a custom made amplifier that are all used to make the installation. The installation can be changed to just focus on any given city ie London , Paris, Rome or the whole world. The installation features the use of soundcities.com database and live feeds with a new software system. The system works in auto mode if no one uses it or can users can interact and choose the sounds that get played on the speakers. (Its both interactive and generative)

Soundcities was the first online open source database of city sounds and soundmaps from around the world, using found sounds and field recording. The concept started in 1995 with various interactions. Stanza’s soundmaps have been online since 2000 and the Soundcities database since 2004.

French Text:

Le projet d’installation Soundcities s’inscrit dans le prolongement de la base de données interactive éponyme initiée par Stanza en 1995, pour apparaître sur le web en 2004 dans sa version actuelle, renouvelée en permanence. http://www.soundcities.com/ est la première base de données en open source rassemblant les sons des villes grâce à des captations sur le terrain, à des compilations de sources existantes, et ouverte aux contributions en ligne.

Soundcities By Stanza

Stanza Paintings

The Intelligent City. Data, Privacy, Surveillance. Exhibition at Bruges Museum May 2015

March 19th, 2015

The Nememis Machine By StanzaStanza The Intelligent City Arentshuis Bruges Museum 17 March to 10 May 2015

In the run-up to the 2015 Bruges Triennale (20 May to 18 October), the Arentshuis . The work of this internationally esteemed artist has been shown in about fifty exhibitions since 1984, from Tate Britain, the ICA and Victoria & Albert Museum in London and the Plymouth Arts Centre to Mundo Urbano in Madrid, the Venice Biennale, the Sydney Biennale, the Sao Paulo Biennale, the Museo Tamayo Arte Contemporáneo in Mexico and the State Art Museum in Novosibirsk.

At the heart of Stanza’s work lies his interest in the urban environment, the networks of cameras and sensors to be found there, and the associated issue of privacy and alienation. He is particularly interested in the patterns we leave all over the place. In how we consciously or unconsciously influence each other, and also the degree to which technology may in future take over control of our own bodies and our presence in the city.

Stanza studied at Goldsmiths College, Greenwich University and Central Saint Martins College of Art in London.

At the Arentshuis he will be showing an installation, a series of paintings and a sculpture.

The Nemesis Machine – From metropolis to megalopolis to ecumenopolis

The Nemesis Machine is a large installation (adapted to each place where it is displayed) that is a miniature city. It visualises life in the metropolis on the basis of data transmitted from London. So the city constructed in Bruges using electronic components reflects in real time what is happening on the other side of the Channel. Small cameras show pictures of the visitors so that they become part of the city.

The Nememis Machine By Stanza

Complexities. Surface Scars and Cuts – paintings

Stanza’s paintings show the complexity of the city. When they are scaled down, roads and rivers are reduced to an inextricable tangle of lines, curves and scratches. In this way, the grids and patterns make every city into something universal. Cities look like each other, cities grow towards each other, cities become one: the metropolis becomes a megalopolis and then an ecumenopolis. Cities look like colonies of insects with gigantic towers that look down ominously on wasteland and empty spaces. In his paintings, Stanza combines existing and imaginary cities to form a new ensemble of structures.

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The Exhibition At Watermans Of Data Driven Installation.

August 8th, 2013

Data artworks by stanza

The artist explains that he uses data from security tracking, traffic, and environmental monitoring to make artworks. “These investigations have created new ways of comparing, conceptualizing and then visualizing complex concepts related to the relationship of emergent data and real space in the built environment.”

The artwork captures the changes over time in the environment (city) and represents the changing life and complexity of space as an emergent artwork.

The data and their interactions – that is, the events occurring in the environment that surrounds and envelops the installation – are translated into the force that brings the electronic city to life by causing movement and change – that is, new events and actions – to occur. In this way the city performs itself in real time through its physical avatar or electronic double: The city performs itself through an-other city. Cause and effect become apparent in a discreet, intuitive manner, when certain events that occur in the real city cause certain other events to occur in its completely different, but seamlessly incorporated, double. The avatar city is not only controlled by the real city in terms of its function and operation, but also utterly dependent upon it for its existence.

Visitors to the gallery have given their comments and selections are highlighted below.

“Totally excellent”
“Interesting and inspiring I worry about the overuse of electricity but got fascinated by the gadgets on it.”
“Very original and inspiring work, Symbolises how cities are developing very well.”
“Wonderful sparky city.”
“We were very impressed by the originality and felt part of the art work installation. It had an immediate effect on the viewer.”

For more information on the project click on the link below.

http://brentford.hounslowchronicle.co.uk/2013/07/artist-stanza-wow.html

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The London Based artist Stanza will be giving the keynote at Calculative Devices in the Digital Age Durham University

August 8th, 2013

The London Based artist Stanza will be giving the keynote at Calculative Devices in the Digital Age Durham University

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Conference Durham University, 21-22 November 2013

Others Keynote Speakers Professor Pat O’Malley (Sydney), Professor Marieke de Goede (Amsterdam) & Professor Rita Raley (UCSB).

Calculative Devices in the Digital Age Durham University

The conference will be oriented to the following key themes:

•Data and calculation  – algorithms and algorithmic logics

•Associative life – ‘real’ and digital identities and social relations

•Data, analytics and decision-making – applications, interfaces, protocols

•Calculating futures – uncertainty, prediction and potentiality

The Securing against Future Events project is organizing a two day conference on the forms and techniques of calculation that emerge with digital computation.

How does the drive to make sense of, and productively use, large amounts of diverse data, inform the development of new calculative devices, logics and techniques?

How do these devices, logics and techniques – from neural networks to decision trees, from Monte Carlo method to traversal algorithms, from text analytics to data visualisation – affect our capacity to decide and act?

In a world of changing data landscapes, how do mundane elements of our physical and virtual existence become data to be analysed and rearranged in complex ensembles of people and things? In what ways are conventional notions of public and private, individual and population, certainty and probability, rule and exception transformed and what are the consequences of these transformations?

How does the search for ‘hidden’ connections and patterns using association rules, correlation rules or link analysis, change our understanding of social relations and associative life?

Do contemporary modes of calculation, based on constant incorporation of heterogeneous elements, produce new thresholds of calculability and computability, allowing for the improbable or the merely possible to be embraced and acted upon?

As contemporary approaches to governing uncertain futures seek to anticipate the yet unknown event – in domains as diverse as marketing and insurance, emergency preparedness and counter-terrorism – how are calculation and decision engaged anew?

http://www.dur.ac.uk/geography/news/futureevents/?eventno=16518

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Stanza Metal Cities at Flux Jewellery School.

March 9th, 2013

Stanza has been hand making over one hundred hand crafted metal cities at Flux Jewellery School.

I have been attending this jewellery course where I am learning  some skills of the old analogue metal trade at Flux Studios Jewellery School. Its a great space with loads of courses. I  attended the intermediate course and they  let me get on with my own work.  So far I  have made one hundred individual hand made cities called The City Of Dreams . There is no digital process involved, each city is based on simple codes and rules. They are approx 12cm across.

These analogue cities are deliberately made to appear like they are made by some computational digital process.  Each is like a 3d drawing, the metal used is pewter.

Artist. Stanza. 100 Cities. Individual hand made artwork and no digital process is involved. Flux Jewellery School. Learn Jewellery.

At Flux Jewellery School  they  cater for levels and allow students to develop their skills into the set projects. The courses also explore new ways to work and design with metal. Check out and learn to make jewellery yourself  http://www.fluxstudios.org/courses/

Stanza city artwork

British artist Stanza wins SHARE PRIZE 2012 in Torino for Capacities. A piece of work using real time data of the city.

November 1st, 2012
The British artist Stanza  wins SHARE PRIZE 2012 in Torino for Capacities. A piece of work using real time data of the city. This artwork captures the changes over time in the environment (city) and represents the changing life and complexity of space as an emergent artwork. Its an artwork about the internet of things, smart cities and connecting spaces.
British artist Stanza In Italy

Jury Statement

What is the role of art today, in this moment of social transition towards the city of the future? It was from this perspective that the artists interpreted the theme Open Your City, exploring the key concepts word by word. The short-list of the Jury reflects the reappearing artistic interpretation of the modern urban landscape as system, where the solid element is replaced by the message, the information and the database, a real, but dematerialized city. Artists have been short-listed by an international jury, consisting of Simona Lodi, Carlo Ratti, Bruce Sterling and Mirjam Struppek, on the basis of the artistic value of their work and its relevance to the Share Prize theme.

Capacities: Real Time Complex – Connected Cities by British artist Stanza is an installation dedicated to the complexity of life in an environment. Changes in each of the spaces are monitored in real time, as they give rise to constant tensions, highlighting the behaviour of complex systems and the emergent properties that appear. In this case the organism is the city and not the single individual; it is the entire urban habitat as a whole, revealing its nature as a multifaceted system. The installation is the real-time mirror image of everything that changes, gathering huge amounts of data that are transformed aesthetically into a physical copy of the city, made up of cables, lights and sensors that represent shifts in environmental parameters measured numerically. The obsessive focus is on the observation of environmental data by gathering measurement on temperature, light, atmospheric pressure, noise and the sounds of the city outside the museum. Gathering digital data on the environment has become an art, and art has become a data set rather than a collection of molecules. The short-list of the Jury reflects the reappearing artistic interpretation of the modern urban landscape as system, where the solid element is replaced by the message, theinformation and the database, a real, but dematerialized city.

Le parole OPEN YOUR CITY sono la traccia tematica che ha guidato la mostra di Share Prize. Il premio ha come obiettivo scoprire, promuovere e sostenere le arti in epoca digitale. La selezione delle opere finaliste della mostra è dedicata agli artisti che interpretano l’innovazione come linguaggio di espressione artistica, in ogni modo e forma. Una giuria internazionale composta da Simona Lodi, Carlo Ratti, Bruce Sterling e Mirjam Struppek hanno scelto gli artisti in base all’aderenza al tema e al valore estetico dell’opera.

Dichiarazione della giuria

Quale è il ruolo dell’arte, in questo momento di transizione sociale verso la città del futuro? In quest’ottica gli artisti hanno interpretato il tema Open Your City, sviscerando le parole chiave. La short-list della giuria riflette l’interpretazione del riapparire artistico del paesaggio urbano moderno come sistema, dove l’elemento solido è sostituito dal messaggio, dalle informazioni e dai database, una città reale ma smaterializzata.

Capacities: Real Time Complex – Connected Cities dell’artista inglese Stanza dedica la sua installazione alla complessità della vita in determinato ambiente. Ogni ambiente è sottoposto a cambiamenti continui che sono monitorati in tempo reale. I cambiamenti portano continua tensione e stressano il concetto di linearità ed evidenziano le emergenze che compaiono. In questo caso l’organismo è la città e non il singolo cittadino ma l’intero complesso urbano, tracciandone il profilo come sistema multiforme. L’installazione è lo specchio in real-time di ciò che si modifica, raccogliendo grosse quantità di dati trasformati esteticamente in una copia della città ma fatta di cavi, luci e sensori che esprimono il passaggio degli elementi ambientali raccolti in forma numerica. L’attenzione insistente è osservare i dati ambientali raccogliendo la temperatura, la luce, la pressione atmosferica, il rumore, e il suono della città fuori dal museo. Raccogliere elementi numerici che riguardano l’ambiente è diventata un’arte e l’arte e’ diventata un insieme di dati piuttosto che un insieme di molecole.

http://www.stanza.co.uk/capacities/index.html