Archive for the ‘artworks’ Category

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February 8th, 2019

Three Stanza paintings on show in Italy as past of PHANTOMOLOGY at Das Cubo

Stanza data paintings

Stanza Artwork

FANTOMOLOGIA. Dal micro al macro

February 8th, 2019

The project “PHANTOMOLOGY. From micro to macro to reality phenomena” curated by Marco Mancuso, Daniela Tozzi and Ilaria Bignotti, presented by CUBO – follows two different lines of action.

On the one hand, it suggests a possible evolution of CUBO artistic proposal by carrying on its research of the last years and inducing a deeper analysis on the relationship among technology, scientific investigation and identity between human beings and their surrounding environment. On the other hand, it deconstructs the classical display modes of contemporary art and narration of New Media Art by fluidly moving among installation elements, performative feedbacks and theoretical and dialogical apparatuses. CUBO and Unipol spaces (the Art Space, the auditorium, the multimedia library) are thus transformed by the “PHANTOMOLOGY” project into a constantly changing narrative paradigm. They become a delocalized place where the public is asked to reflect on the power of technological changes and on the impact they have from the artistic as well as from the social, cultural and political points of view, thus investigating both the expressive power of nature and its intrinsic capacity of modelling and of aesthetic and formal composition.

THE TECHNOLOGICAL ENVIRONMENT

The era we are experiencing, characterized by a constant and increasingly rapid technological and scientific development, involves on the one hand strong enthusiasm and curiosity towards a future that appears generous in the utopian conception of what we consider progress and well being, and on the other hand a gradual awareness and redefinition of the centrality of our role in relation to the other, to the different, to what exists out of us. In fact, contemporary human beings are dominated by a constant flow of data and information indiscriminately produced by machines, services, artefacts and other living things; a series of ephemeral and invisible “objects” that we partly produce and partly collect, allowing us to build and shape forms of relationships with the world around us.

The Nemesis Machine – From Metropolis to Megalopolis to Ecumenopolis on display at CUBO Art Space is one of the most iconic works by the British artist STANZA, since the Mid-eighties a pioneer and experimenter of the complex relationship among man, technology and space declined in its different personal, relational and architectural forms. The artwork is a complex and surprising scale representation of a virtual city, whose formal elements are composed of circuits and electronic components, while the lighting is made of LEDs and indicators that monitor in real time information flows, connections and public data networks of the real city around them. A miniaturized synecdoche reproducing the dynamics that characterize, for better or for worse, our daily lives. A transparent membrane that connects CUBO with the city of Bologna, which lives and breathes beyond the large window facing the installation and from which The Nemesis Machine attracts the attention of the visitors, who in turn become part of the artwork as soon as their movements in the exhibition space are monitored and reproduced by a sensor system on a series of small screens. A reminder of Michel Foucault’s statement: “Se forme alors une politique des coercitions qui sont un travail sur le corps, une manipulation calculée de ses éléments, de ses gestes, de ses comportements” [it now takes shape a policy of coercion that is a work on the body, a calculated manipulation of its elements, its gestures, its behaviours]”1 as well as of the evident privacy implications related to those same surveillance technologies and “intelligent automation” to which we have delegated our anxieties of space “protection” against what is “different” and “unknown”. In fact, as Étienne de La Boétie recalls, “Ce maître n’a pourtant que deux yeux, deux mains, un corps, et rien de plus que n’a le dernier des habitants du nombre infini de nos villes. Ce qu’il a de plus, ce sont les moyens que vous lui fournissez pour vous détruire. D’où tire-t-il tous ces yeux qui vous épient, si ce n’est de vous?  [This master who so dominates you has only two eyes, two hands, a body, he has nothing more than the less important man of the immense and infinite number of our cities, if not the superiority that you attribute to destroy them. Where have you taken so many eyes, with whom I spy on you, if you do not offer them to you?]”2

The Nemesis Machine by Stanza

 

 

STANZA’s artistic research focuses on the critical and social analysis of the vital participative systems that characterize contemporary cities, formalizing his work in a series of artworks that, by exploring adjoining disciplinary areas such as Net Art and Interactive Art, aim to trigger dialogues and conversations on urban, technological and social space policies. In his actions and installations, STANZA offers the public the classic archetype of the metropolis as a technological and biological organism, based in both cases on a system of constant and frenetic relationships that make up its lifeblood, thus avoiding the risk of an excessive trivialization or of a distorted reading of his work thanks to the rigorous visual vocabulary and the surprising ability to trigger a dialogue between artwork and public made of curiosity, exploration, reflection, fun and participation.

Text By by Marco Mancuso

The Nemesis Machine by Stanza

Stanza Artwork

The Nemesis Machine in Italy

January 12th, 2019

The Nemesis Machine at  CUBO Italy which opens on 31 st JAN. The show is curated by the awesome Marco Mancuso who for years has been supporting new media and technology arts from his base in Milan. The Nemesis Machine is one of those artworks where the only constant thing seems to be the title however I have used other titles so that is also a variable in this ever changing evolving art system.

The Nemesis Machine – From Metropolis to Megalopolis to Ecumenopolis

 

The title is in two parts: “The Nemesis Machine” with the additional  “From Metropolis to Megalopolis to Ecumenopolis”. The installation has become an evolving artwork. Whilst growing in physical size, the technology is also developing to reflect changes in our relationship with the digitised world, new technology and our algorithmic society.

 

The artwork focuses our attention on the worlds of technology, surveillance, and networked space:- that could be called panoptic and embeds several contextualised panoptic aesthetics (data from sensors, people from cameras). My title “From Metropolis to Megalopolis to Ecumenopolis” expresses this growth from a small city, to a large city, to the ecumenopolis which is a term for the whole world as a city. The inference is that this system of technology is all encompassing all seeing and all powerful.

The title “Nemesis” also suggests a portrayal of either utopian or dystopian futures inferring, “the inescapable agent of someone’s or something’s downfall”. As such the Nemesis itself is positioned to cause concern as a situation or event, which causes serious harm, or even as a form of punishment. The word Nemesis originally meant the distributor of fortune, neither good nor bad, simply in due proportion to each according to what was deserved. Nemesis was sometimes called “Adrasteia“, probably meaning “one from whom there is no escape”. This is how the artwork positions itself as neither one or the other, but simply to engage the viewer or its audience inside this inescapable agency.

The artwork has grown as a multi layered expression of technology based futures with metaphors of big data, privacy, liquid surveillance and control. It now also embeds as part of its evolution a continuous focus on the way we seek to control our space through any new technology. The project The Nemesis Machine actually started under my project title The Emergent City as practise based research and the data visualisation called Sensity. Therefore The Nemesis Machine has now been in development since 2006 and many various iterations have been made and released, which been exhibited in numerous ways with varying sizes.

The Nemesis Machine fuses analogue and digital worlds by using real time data feeds that connects to the physical city to create an avatar city while at the same time making it global through the flows of networked data across the internet. The city machine become alive and of itself. This parsing of real time data systems becomes a critique of liquid surveillance networks that a whole city can be seen all at once from a variety of perspective lenses. The machine is both acting to liberate us through technology with overtures to open processes, while at the same time making us complicit in its restrictive system of control.  We have by default become complicit in the global surveillance machine that appropriates us (the users) as units of data to be harvested for some sort of gain (either financial, social). This has been a consuming theme in several of my artworks since 2004. The Nemesis Machine focuses on the aspect of the so called smart city as a space for the parsing of (any /all) data. So how can you make meaning of this liquidity? and how can it be of any common benefit? Or will it be at the expense of something else? as perspective shifts ground.

A new custom version of the artwork is installed every time for this ever expanding an variable artwork.  During many set ups and global exhibitions, The Nemesis Machine serves as a frame or lens to witness this process.

Technically the installation also incorporates several technological systems including, a the custom made multi mesh network of environment sensors that send data in real time to the artwork. A camera based surveillance and facial tracking system with several hidden cameras inside the artwork. There is also another local layer of sensors; which includes systems for measuring by pollution gases no2, co2, o2, and alcohol. All this combines to create all the agency and action in the artwork. In other words the lights, motors, and sounds only happens because of events occurring in the real space. In this sense the city and the artwork are one and the whole artwork functions as an algorithmically coded city observing its real world double.

Youth Culture. Sculpture available for touring.

January 11th, 2019

I had a great time in Manchester at Lightwaves 2018 Media City Manchester UK. I  showed my  new artwork which is of a towering  hooded sculpture which visualises visitor data it receives on mini screens and light illumination built into the sculpture. The tall figure, who’s hoodie challenges our assumptions about social alienation – captivating its audience and challenging visitors perceptions around anti-social behaviour and our collective ability to create safe public spaces for all. This Hooded Youth is presented as a symbol of belonging, rather than something to be feared. Digitally interactive, the artwork embraces public participation and encourages engagement with its technological system, which feeds in intelligence so that Youth Culture becomes a symbolic memory bank of place and experience. http://stanza.co.uk/youth_culture/index.html

New Commission at The Lowry for Quays Culture

November 27th, 2018

Youth Culture By Stanza. The sculpture shows a strong hooded youth through which collected data and information flows. A towering beautiful hooded sculpture; Youth Culture visualises visitor data it receives on mini screens and light illumination built into the sculpture. Thanks for all the help:-  Pillow Space Frame and I and A.  See the website for some videos. http://stanza.co.uk/youth_culture/index.html

Stanza wins prize at CYNETART in Dresden

October 18th, 2018

The Nemesis Machine wins prize at CYNETART in Dresden. This ever evolving artwork, always different and always expanding. It has become a multi layered installation incorporating concepts of data ownership, surveillance, real time space, urban environments as well as systems based metaphors for interactive and generative spaces.  It is always different for each installed set up and is an evolving artwork. In the gallery the work can be shaped formally on the floor or also grow into different spaces. The parts of the city act as a frame for the different expression of data and information. The artwork responds to wireless sensor network and “visualizes” the environment all around us as ‘worlds’ full of data across the internet.. In essence the artwork is a smart city a hybrid internet of things (IOT) installation responding in real time and operates critically between utopian optimism and dystopian dis-function.

The Binary Graffiti Club. Exhibition arebyte Gallery. 11 November 2017.

November 3rd, 2017

Exhibition arebyte Gallery. 11 November 2017.

Saturday Opening 11th November 6 – 9 pm .

Exhibition runs : 12 – 25 November Thurs to Sat 12.00 – 6.00pm.

arebyte 117 Wallis Rd E9 Nearest station Hackney Wick.

The Binary Graffiti Club have the pleasure to announce it has just been awarded a Grants For The arts from Arts Council England to develop The Binary Graffiti Club project and work with arebyte Gallery London on a new series of events commissions until 25th November 2017. Look out for graffiti in the streets, youths in binary hoodies, a singing choir….more soon.

The Binary Graffiti Club is a user friendly public participatory spectacle and public engagement event across urban space creating new narratives for the playful engagement of the environment, encompassing performance, politics and art. The Binary Graffiti Club are invited members of the public at each location for each event.

 

The Nemesis Machine in Warsaw. Exhibition: Beyond the Seven curated by Piotr Krajewski.

November 3rd, 2017

Finally finished the lastest version The Nemesis Machine in Warsaw show opens weds night “Beyond the Seven”. Thanks to wro art center who curated moved and supported this. It’s on show then available for exhibitions. Uses live data from various sources and monitors London and Warsaw in realtime. The show is called “Beyond the Seven”. The artwork visualises life in the city on the basis of real time data transmitted from a network of wireless sensors. The artwork you see is a city of electronic components that reflect in real time what is happening elsewhere. Small screens show pictures of the visitors so that they become part of the city. Warszawie ‘za siedmioma’ – megalopolis w budowie / nemezis deweloperów ‘Za siedmioma’ at Dom S?owa Polskiego curated by Piotr Krajewski.

Our Friends Electric at QUAD Gallery Derby

June 29th, 2017

    

Lost In Translation is being exhibited at Quad In Derby as part of series of works connected with robotic and artistic practise.  In the installation a custom made robot that responds to a series of texts and makes drawings unique to each reader. Readers are invited to step up to the lectern and read into a microphone from a specially made book called Lost In Translation. The book consists of passages from The Bible , The Torah, The Quran and a take away menu. The text and voice are interpreted via software and a robot is set into action on a custom made plinth to interpret what it all means. The robot interprets the text and the voice to creates a painting on canvas of the results. The work questions not only the meaning and interpretation of text but just who controls our understanding of the outputs and indeed what is Lost In Translation.

This is a very playful user friendly work and actively engages the audience not only to think about the text but the meaning of how automation and networked technology is changing the control of understanding.

Lost In Translation

Stanza Robot Art AI and control

The Third Space a multi layered city of informational data.

June 29th, 2017

 What you see in the artworks are fused layers of city patterns in the form of hybridised hacked maps. These lines, grids, and shapes form the design of the city.This series of artworks represents maps as the drawings and patterns that we make and leave behind on the landscape. The artworks represent the scars on the landscape that we have created into by our actions. The cities we inhabit disclose our behaviour in these systems. Exhibited at Brugges Museum. 2015. What you see in the artworks are fused layers of city patterns in the form of hybridised hacked maps. These lines, grids, and shapes form the design of the city.

In thinking and making these work, various other things start to be played out.  The concepts of the city of noise,  the control city of data, the living breathing city space. Within the series some also merge city data with other cities to create what I term The Third Space a sort of confused multi layered migrant city.  These images also play on the relationship of scale with the micro and the macro . Here is the city as living organism;  it’s alive, ever moving towards the edges of space, alive in a virThe Surface Skin 100-100cm. by Stanzaal sense.

The Internet of Things World Forum (IoTWF)

May 25th, 2017

Stanza at The Internet of Things World Forum (IoTWF.  Stanza big data, Smart cities, IOT , internet of things , art, software Stanza at The Internet of Things World Forum (IoTWFStanza artwork on show at the The Internet of Things World Forum (IoTWF) is an exclusive industry event, hosted by Cisco. The IoTWF is widely recognized as the premier thought leadership forum designed to Evangelize and Energize IoT. Known as a must-attend event for key stakeholders and innovators in business, government, and academia, IoTWF brings industry leaders together to collaborate, network, partner, and solve the challenges facing IoT.

Previously held in Barcelona, Chicago, and Dubai, in 2017, IoTWF moves to London, Europe’s fastest growing technology capital. The 2017 IoTWF will explore the impact of IoT on business, technology and society and define a clear sense of the major priorities and challenges facing business as the world migrates towards IoT.

 Stanza big data, Smart cities, IOT , internet of things , art, software

Stanza big data, Smart cities, IOT , internet of things , art, software at the internet of Things World Forum thanks to Cisco Systems.

The Intelligent City. Data, Privacy, Surveillance. Exhibition at Bruges Museum May 2015

March 19th, 2015

The Nememis Machine By StanzaStanza The Intelligent City Arentshuis Bruges Museum 17 March to 10 May 2015

In the run-up to the 2015 Bruges Triennale (20 May to 18 October), the Arentshuis . The work of this internationally esteemed artist has been shown in about fifty exhibitions since 1984, from Tate Britain, the ICA and Victoria & Albert Museum in London and the Plymouth Arts Centre to Mundo Urbano in Madrid, the Venice Biennale, the Sydney Biennale, the Sao Paulo Biennale, the Museo Tamayo Arte Contemporáneo in Mexico and the State Art Museum in Novosibirsk.

At the heart of Stanza’s work lies his interest in the urban environment, the networks of cameras and sensors to be found there, and the associated issue of privacy and alienation. He is particularly interested in the patterns we leave all over the place. In how we consciously or unconsciously influence each other, and also the degree to which technology may in future take over control of our own bodies and our presence in the city.

Stanza studied at Goldsmiths College, Greenwich University and Central Saint Martins College of Art in London.

At the Arentshuis he will be showing an installation, a series of paintings and a sculpture.

The Nemesis Machine – From metropolis to megalopolis to ecumenopolis

The Nemesis Machine is a large installation (adapted to each place where it is displayed) that is a miniature city. It visualises life in the metropolis on the basis of data transmitted from London. So the city constructed in Bruges using electronic components reflects in real time what is happening on the other side of the Channel. Small cameras show pictures of the visitors so that they become part of the city.

The Nememis Machine By Stanza

Complexities. Surface Scars and Cuts – paintings

Stanza’s paintings show the complexity of the city. When they are scaled down, roads and rivers are reduced to an inextricable tangle of lines, curves and scratches. In this way, the grids and patterns make every city into something universal. Cities look like each other, cities grow towards each other, cities become one: the metropolis becomes a megalopolis and then an ecumenopolis. Cities look like colonies of insects with gigantic towers that look down ominously on wasteland and empty spaces. In his paintings, Stanza combines existing and imaginary cities to form a new ensemble of structures.

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New Commission – Software system manipulates the real time transport data in London

May 6th, 2014
Syncronicity: Layers of Infinite Possibilities In A World Of Closing Borders

Syncronicity: Layers of Infinite Possibilities In A World Of Closing Borders

Syncronicity: Layers of Infinite Possibilities In A World Of Closing Borders.” manipulates the real time transport data to re-interpret the city fabric as an organic pattern based system. Synchronicity becomes a hybridized maze, a cellular and organic system which is presented to the screen. The artwork uses real time bus and tube data from real time transport data London. 3d portrait of Stanza  inside live London data.How will big data empower the system and does this added value allow more freedom or does it seek a more subversive form of control?

http://stanza.co.uk/sycronicity1/index.htm

stanza_body2stanza_data1

Syncronicity: Layers of Infinite Possibilities In A World Of Closing Borders

Syncronicity: Layers of Infinite Possibilities In A World Of Closing Borders

Stanza er en av kunstnerne som stiller ut under kunst- og teknologibiennalen Metamorf. Her er tradisjonelle intervjuredskaper avleggs.

May 3rd, 2014
The Emergent City. A Life From Complexity to The City of Bits. By Stanza

The Emergent City. A Life From Complexity to The City of Bits. By Stanza

Lyden av Trondheim

– Penn og papir? Du gjør det på gamlemåten, ser jeg.

Stanza er en av kunstnerne som stiller ut under kunst- og teknologibiennalen Metamorf. Her er tradisjonelle intervjuredskaper avleggs.

Det blinker og durer fra titalls små lys og propeller inne på visningsrommet til Trøndelag senter for samtidskunst. På gulvet ligger det et nett med ledninger, høytalere og elektroniske komponenter som sammen ligner en storby sett fra fugleperspektiv.

Britiske Stanza er en internasjonalt anerkjent kunstner som blant annet var en av de første til å bruke internett i kunstnerisk øyemed. Han har brukt ti år på å utvikle skulpturen «The Emergent City» til det den er i dag.

Gjør bylivet til kunst

– Skulpturen mottar informasjon fra sensorer jeg har plassert på forskjellige steder i Trondheim sentrum. Sensorene registrerer endringer i bymiljøet, det kan være lyder, lys, luftfuktighet og vibrasjoner, forteller han. Denne informasjonen visualiseres gjennom den elektroniske miniatyrbyen. Det er altså data, ikke maling, stein eller tekstiler, som er materiale hos Stanza.

– Gjør det at kunsten din fort kan bli veldig abstrakt?

– Egentlig ikke. Jeg skjønner at det kan oppfattes slik, men skulpturen behandler dataen den mottar og gjør denne lesbar, sier han, og forteller at skulpturen opererer på to nivå: Det første er det rent estetiske, det skulpturelle. Det andre nivået er det performative, hvordan Trondheim og byens innbyggere påvirker kunsten.

– Det er ikke selve teknologien, men det den registrerer, som er viktig. Kunsten er ikke her inne i dette visningsrommet, den er der ute, sier kunstneren og peker mot glassfasaden og gatelivet utenfor.

 

Større enn storebror

Et viktig aspekt ved Stanzas kunst blir dermed at den foregår i sanntid.

– Dette blir noe annet enn det å se «Mona Lisa», for eksempel. Der har du et uforanderlig verk i fastsatte omgivelser. Jeg bruker blant annet overvåkningskameraer fra London i denne installasjonen, som gir direkte bilder av hva som skjer i byens gater, forteller han.

Et annet sentralt tema er nettopp overvåkning og skillet mellom det private og det offentlige rom. Ideen om panoptikon, det at én eller få personer kan overvåke mange, blir aktualisert.

– Verkene mine kommenterer forskjellige fremtidsrettede scenarioer. Mennesker overøses i stadig større grad med informasjon, hele tiden. Jeg mener at vi må bli flinkere til å lese denne informasjonen fortere og forstå hvilken rolle hver enkelt spiller i denne sammenhengen, sier Stanza. Han beskriver et scenario der alt en person foretar seg når hun går ut av døren, hver eneste handling, bevegelse, lyd og vibrasjon, blir sporet, overvåket og kartlagt.

– Verden vi lever i er mye mer kompleks enn George Orwells opprinnelige visjon om at storebror ser deg. This is the Mother of Big Brother, slår Stanza fast.

Blikk for detaljer

Kunst- og teknologibiennalen Metamorf arrangeres nå for tredje gang. Temaet er «Lost in Transition».

– «Transition» betyr overgang. Små overganger skjer hele tiden i hverdagen vår, men vi legger ikke så ofte merke til forandringens gang. For eksempel ser vi at en blomst vokser, men vi er ikke i stand til å observere selve prosessen, forteller kurator Espen Gangvik. Biennalen foregår på Trøndelag senter for samtidskunst, Babel visningsrom for kunst, visningsrommet Rake og på Gråmølna, med 16 utstillinger i tillegg til konferanser og konserter.

– Utstillingen på Gråmølna er i stor grad orientert mot å undersøke mulighetene som teknologi kan tilføre kunsten. En av kunstnerne som stiller ut her er nederlenderen Marnix de Nijs, han har laget en interaktiv reise gjennom et landskap som er generert av fotografi folk har lagt ut på internett. Publikum beveger seg gjennom dette landskapet, som projiseres på en stor skjerm, sier kuratoren.

Et kunstnerpar som bokstavelig talt belyser små endringer vi ellers ikke legger merke til, er Evelina Domnitch og Dmitry Gelfand. På Babel viser de «Hydrogeny»; en installasjon bestående av en vanntank det strømmer hydrogenbobler ut av. Mens tanken produserer hydrogen, projiseres et laserlys mot den, noe som gjør at hydrogenboblene blir synlige for publikum, i et vidt fargespekter.

– Det ligger noe vakkert i dette med overganger. Det sies at det eneste som er konstant i universet er forandring. Vi er fortryllende fortapt i forandringens rom, mener Gangvik.

http://www.adressa.no/kultur/article9593901.ece

 

 

The Emergent City. A Life From Complexity to The City of Bits. By Stanza

The Emergent City. A Life From Complexity to The City of Bits. By Stanza

 

Stanza opens the Frequency Festival of Digital Culture festival hosted in the city of Lincoln.

November 4th, 2013

The Binary Graffiti Club by Stanza. Stanza opens the Frequency Festival of Digital Culture festival hosted in the city of Lincoln, with his participatory artwork The Binary Graffiti Club. On 18th October 2013 hooded youths in specially designed hoodies took to the streets of Lincoln. Moving around the city in groups The Binary Graffiti Club encoded the city with messages in binary code. The walls, pavements, and empty spaces were covered in over 101 unique and different artworks. An extension of the “flaneur” who wanders without aim The Binary Graffiti Club create new sense of urgency and agency as the city is reclaimed for cultural change.

The Binary Graffiti Club

The Binary Graffiti Club provides a platform to celebrate the pioneering spirit of digital innovation and culture through creative collision and socially engaged artistic practise. The Binary Graffiti Club inspires young people to see the city as canvas to create change. The artwork created represents the hopes and aspirations of young people set in various contexts.

The people have sense of agency—– people who can oppose systems—–free and uninhibited—– they are protective —– live in a melting pot of mixed social composition——– strong independent minds —— prepared to challenge. The participants are  engaged in this spirit of challenge, independence, and global connectivity and leverage this into a future vision.

A selection of artwork represents subliminal messages to reclaim the city and public space as a shared environment which places our youth at the focus of future development.

You can also Commission – The Binary Graffiti Club.

 Graffiti from the 101 Artworks made In The City of Lincoln

http://www.stanza.co.uk/binary_club/index.html

 

 

 

Stanza Body [Data as Culture] at Open Date Institutute. Extended until 2014

August 8th, 2013

Stanza Body  [Data as Culture]

http://www.theodi.org/culture/body-01000010011011110110010001111001-2012

sculpture By The artist Stanza

 

 

 

 

 

 

 

 

 

 

 

 

 

 

‘Data as Culture’ is reflective of our time.

The body piece and exhibition extended for six more months until 2014  on show in London

Body is a sculpture which responds to the emergent properties of the environment in South London where the artist’s network is situated for the duration. It represents the changing life and complexity of urban space as a dynamic, kinetic artwork. Real-time environmental data is embodied in Stanza’s life-size sculpture assembled from computer components and acrylic slices of his own physique. In ‘Body 01000010011011110110010001111001′ the urban environment provides a dynamic flickering and clicking sentience to the otherwise inert structure, reflecting the personal level of influence data has on an individual.

Open Data Institute
3rd Floor
65 Clifton Street
London
EC2A 4JE

stanza-018