Scalable City by Sheldon Brown

May 20, 2008 by stanza Leave a reply »

http://www.sheldon-brown.net/scalable/index.html

Scalable City, creates an urban/suburban/rural environment via a data visualization pipeline. Each step in this pipeline builds upon the previous, amplifying exaggerations, artifacts and the patterns of algorithmic process. The results of this are experiences such as prints, video installations and interactive multi-user games and virtual environments.

Throughout these artworks, a variety of computer concept buzzwords take on physical form. Wallowing in them provides equal measures of delight and foreboding, creating a vision of cultured forms that we are rapidly creating. The project neither indicts nor embraces this future, but offers an extrapolation of its algorithmic tendencies, heightening one’s awareness of the aesthetics of the underlying logic as it becomes the determinant of much of our cultured existence.
This project makes collages from satellite imagery, morphs the images using algorithms, and mixes the results over a 3d terrian to make new hyrbrid cities.

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