The Nemesis Machine to CUBO Italy

January 12, 2019 by stanza Leave a reply »

I am about to transport The Nemesis Machine to CUBO Italy which opens on 31 st JAN. The show is curated by the awesome Marco Mancuso who for years has been supporting new media and technology arts from his base in Milan. The Nemesis Machine is one of those artworks where the only constant thing seems to be the title however I have used other titles so that is also a variable in this ever changing evolving art system.

The full title of the artwork is The Nemesis Machine – From Metropolis to Megalopolis to Ecumenopolis By Stanza. It’s interesting since this invitation to show the work at CUBO with Marco began in June 2018 I have been looking at urban design maps of the city of Bologna. Now maybe a new title could be:- “The Nemesis Machine, 180 Towers”. This title would reflect the medieval historic towers of Bologna and the fixed location of a city in a particular place: Italy. The Nemesis Machine fuses analogue and digital worlds by using real time feeds that connects to the physical city to create an avatar city while at the same time making it global through the flows of networked data across the internet: The city machine become alive and of itself. This parsing of real time data systems becomes a critique of liquid surveillance networks that a whole city can be seen all at once from a variety of perspective lenses becomes. The machine is both acting to liberate us through technology with overtures to open processes, while at the same time making us complicit in its restrictive system of control. Where better to explore this than in Italy and in Bologna. This custom version of the artwork installed for CUBO of this ever expanding variable artwork incorporates the plans of the old town and the hybrid new modernist structure that forms the building or estates that make up city urban areas. In thinking about any unique perspective, The Nemesis Machine acts as a frame and also incorporates an AI based camera based surveillance and facial tracking system with several hidden cameras inside the artwork and another local layer of sensors which includes systems for measuring by pollution gases no2, co2, o2, and alcohol. These technological systems support the custom made multi mesh network of environment sensors that send data in real time to the artwork. All this combines to  create all the agency and action in the artwork. In other words the lights, motors, and sounds only happens because of events occurring in the real space. In this sense the city and the artwork are one and the whole artwork functions as an algorithmically coded city observing its real world double: in this case  Bologna.

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