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Memory Space 2005 by Stanza. Initial Proposal 2005 to Colston Hall Bristol. Commission Prototype proposal for the Olympics 2012. Copyright Stanza
This project investigates the real time space and the experience of the visitor as they interact with spaces and with each other. The objective is to explore new ways of thinking about interaction within public space using data gathered from new technologies. The visitors are “performers” whose movements can be tracked. The patterns, movement, and exchanges of data in the real space, can be measured and interpreted as an emergent social space and used to make new artworks. New technologies sensors and CCTV tracking systems and facial recognition systems will monitor the space, track public interactions, and provide “interpretative” responses via the clusters of visitors within large spaces..
1. How do visitors interact with each other and the space? 2. How do visitors behave in public space and what patterns or communities do they form. 3. Can these outputs re-shape our experience of public space and the art?
Outputs. CCTV algorithm kit for the public. A kit that allow manipulation of pubic domain cameras to create aesthetic uses of the technology that is used to track us. Technology. Version one. Screenshots lingo and director using Uni Brain fire I camera. Social software tools for a new critcal space. Revolution in the heartlands of the public domain space…
FUNDING IS NEEDED IN THIS PROJECT EMAIL ME.
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Public Domain is the title of a series practice led experiments investigating how visitors interact with art works, with each other and what impact their experiences have in forming new user interactions within public space. The research will lead to new real time artworks based on visitor interaction and new visualizations of the gallery space based on gathered sensor data. It will also lead to prototyped new curatorial tools that can be used for marketing; all of which will enhance the user experience. This project investigates the real time gallery space and the experience of the gallery visitor, using data gathered from new technologies that can be used for tracking and measuring qualitative experiences. The objective is to explore new ways of thinking about interaction within public space and how this affects the socialization of space. While questions of public participation, public space and public technologies are well known discourses in the development of wireless, mobile and context-aware technologies, little systematic attention has actually been given to what constitutes the public who are visitors to the gallery. The visitors to the gallery, are in fact assets. In this project they are referred to as data. Visitors are units of data, moving around the giant database. The research uses environmental monitoring technologies and security based technologies, to question audiences experiences of the event and space and gather data to show: what they do, how they interact, and how much they spend time inside the space. The project also focuses on the micro-incidents of change, the vibrations and sounds of the gallery using wireless sensor based technologies.
Software version two prototype
“Its ours and we want it back” Critically and socially engaged practise. Ethics of public domain space -----------------------------------------
Technology. Second prototype with Mick Grierson using MAX MSP and tracking ten robots instead of people.
email: stanza at sublime.net |