The artistic process and concept is not reliant on the display; however how things are displayed plays an important part of the impression and overall context of the work.
The idea of making a globe has been part of my idea for this work for about four years (2002 -2006) as is the concept of placing the live data inside the city space and making something sculptural with it.
This is a very costly projector which is being hired for inside the globe which and its being specially made for this project. The display is durable, weatherproof and can also be suspended. It is untested how the display behaves outside use in very bright sun and the next version will use technology specifically to address this issue. Testing is due to happen from August and into September).
The lighting conditions in the park in winter will be sufficiently low (because of the angle of the sun or even cloud cover) for the images to be clear. To aid the clarity of the image in the park one might include a cover to shield the globe under the trees, (which may well be fine in the winter anyway), or to find an indoor venue the arcade or maybe the car park. (Mentioned above) where there will be no problem whatsoever.
The display meets all health and safety standards and a health and safety certificate is currently pending.
Custom Software is developed in director shockwave and pulls images from the sourced CCTV cameras. The data is collected sorted on a MySql database. Stored images created my online users are referred from a PHP page.
Online works timescapes, carves light sculpture out of the images based over time. This example above shows the images taken off three cameras (in London) over ten minutes as a test example. Note it can be set to take the full images or build images from one minute fragments over a day.
The main software collects these images and then presents them to the display, ie the installation. An algorithm creates movement at the images come in. Time scripts add variance to the way the images load and a series of functions add more creative variability. These functions act to buffer the image to ram hold them in ram and merge images together within shockwave.